发明名称 PACHINKO GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To display a big win in many modes without increasing the data amount of a memory large. ! SOLUTION: When a big win is determined, a determination result of the big win is displayed by setting a blink stop pattern of a main LED 32A to a main LED 32H in accordance with a detection result of a value of a counter MR2, setting a blink stop pattern of a subsidiary LED 33A to a subsidiary LED 33B in accordance with a detection result of a value of a counter MR3, and performing blink stop in accordance with a set result of the blink stop pattern of each of the main LED 32A to the main LED 32H to the subsidiary LED 33A and the subsidiary LED 33B. Therefore, the determination result of the big win can be displayed in many modes with an eye line of a player without increasing the data amount of a ROM of a main control circuit large. ! COPYRIGHT: (C)2014,JPO&INPIT
申请公布号 JP2014144244(A) 申请公布日期 2014.08.14
申请号 JP20130239822 申请日期 2013.11.20
申请人 OKUMURA YU-KI CO LTD 发明人 TAKAGI TAKAYUKI
分类号 A63F7/02 主分类号 A63F7/02
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