摘要 |
<p>PROBLEM TO BE SOLVED: To provide a game machine capable of allowing a player to continue to have expectations for a shift to an advantageous game state.SOLUTION: A main CPU (31) of a game machine (1) changes over a game state into a RT2 game state when a special replay is established as a display combination during 50 games after the start of a RT1 game state, and changes over a game state into a general game state more advantageous than the RT2 game state when the special replay is not established. A sub CPU (81) shifts a presentation state to a first presentation state in accordance with the start of the RT1 game state. Then, the sub CPU (81) shifts a presentation state to a third presentation state when the special replay is established as a display combination during the subsequent 30 games, shifts a presentation state to a seventh presentation state simulating the third presentation state with a predetermined probability when a normal replay is established as a display combination, and shifts a presentation state to a second presentation state when neither the special replay nor the normal replay are established.</p> |