发明名称 MULTIPLAYER GAME USING MULTIPLAYER CHARACTERS
摘要 System and methods are provided for implementing game play in a video game. A plurality of characters are provided, and a character may be captured and controlled by user for gameplay such as fighting, crafting, and the like. The capture and control is for a limited time, such as a predetermined time that is generally short compared to the overall game duration. After the predetermined time, the character is released and the user free to grab another character.
申请公布号 US2014194204(A1) 申请公布日期 2014.07.10
申请号 US201414194997 申请日期 2014.03.03
申请人 Wieczorek Mark D. 发明人 Wieczorek Mark D.
分类号 A63F13/30 主分类号 A63F13/30
代理机构 代理人
主权项 1. A system for implementing a multiplayer game, comprising: a. a computing system having a capability for executing programming to implement gameplay in a game environment; b. memory in communication with the computing system, the memory comprising a plurality of profiles associated with characters in the game environment, the profiles including information about the class of the characters; c. memory in communication with the computing system, the memory comprising information associated with the position of a subject player character in the game environment; d. memory in communication with the computing system bearing computer readable instructions capable of determining the proximity of a user location point in the game environment to the subject player character; and e. memory in communication with the computing system bearing computer readable instructions capable of capturing and manipulating the subject player character if the proximity of the subject player character to the user location point is less than a user radius, the manipulating occurring for a predetermined time.
地址 San Diego CA US
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