摘要 |
PROBLEM TO BE SOLVED: To provide a game machine enabling a player to play a game without feeling any annoyance even in frequent occurrence of a replay in normal-time.SOLUTION: A game state is set to be nearly consistently an internally-won bonus. A winning probability of a replay role of the internally-won bonus is set higher than normally, and then an adjustment switch 17 is allowed to exactly adjust credit and a bet even if the replay role is won and automatic bet processing is performed. |