发明名称 |
FINDING FRIENDS FOR MULTIUSER ONLINE GAMES |
摘要 |
The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social networks can be constructed implicitly by analyzing a player's game play information and other information. |
申请公布号 |
US2014187333(A1) |
申请公布日期 |
2014.07.03 |
申请号 |
US201414200527 |
申请日期 |
2014.03.07 |
申请人 |
Zynga Inc. |
发明人 |
Craine Darren Ryan;Driemeyer Justin Potter;Hagan Kevin Thomas;McGuirk Jason Samuel;Ocko Matthew Adam;Sareli Shane Ishmael;Tornow Nicholas John |
分类号 |
A63F13/30 |
主分类号 |
A63F13/30 |
代理机构 |
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代理人 |
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主权项 |
1. A computer-implemented method comprising:
detecting an insufficient number of players during an ongoing instance of a computer-implemented game; accessing social network information associated with remaining players of the ongoing instance of the computer-implemented game; and analyzing, using at least one processor of a machine, the social network information to identify one or more available friends of the remaining players, the available friends being other players of the computer-implemented game that are not playing the ongoing instance of the computer-implemented game and are available to join the ongoing instance of the computer-implemented game. |
地址 |
San Francisco CA US |