发明名称 EYE TRACKING ENABLING 3D VIEWING ON CONVENTIONAL 2D DISPLAY
摘要 The exemplary illustrative non-limiting technology herein enables 3D viewing on conventional 2D displays such as home television sets by tracking a person's viewpoint. Detecting a player's viewpoint movement to change the viewing of the displayed object gives the illusion that the object is physically present in three-dimensional space. Viewpoint movement detection can provide collision-related game logic benefits such as allowing a player to dodge projectiles, giving a game character an ability to “see” the player when not behind line-of-sight obstacles, and other advantages.
申请公布号 US2014184588(A1) 申请公布日期 2014.07.03
申请号 US201414197831 申请日期 2014.03.05
申请人 Nintendo Co., Ltd. 发明人 CHENG Howard;NEWMAN, JR. William C.
分类号 G06F3/01;G06T15/00 主分类号 G06F3/01
代理机构 代理人
主权项 1. A method for providing three-dimensional (3D) display on a display device, the method comprising: tracking the position and/or orientation of at least a part of a user; using a computer processor, determining a viewpoint relative to the display device based at least in part on said tracking; the computer processor using said determined viewpoint relative to the display device and at least one 3D virtual object modeled using real world coordinates to at least in part define the projection of the at least one 3D virtual object, including changing the viewing frustum for the projection of said at least one 3D virtual object in response to said tracking to introduce parallax for viewing the at least one 3D virtual object; and rendering for display, on said display device, said at least one 3D virtual object.
地址 Kyoto JP