发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing the monotonousness of a game.SOLUTION: When either a high-probability game state and a non-time shortening game state, which occur at the momentum of a short winning game and which is hard to enter a specific area 12A capable of transferring to a high-probability game state, or a low-probability game state and a non-time shortening game state, which occur at the momentum of a small winning game and which is hard to discern as a short winning game, is shifted, a variation performance by a specific performance mode indicating those game states is made. When a game ball enters the specific area 12A during a small winning game executed in the specific performance mode enters the specific area 12A, the specific performance mode is continued, but otherwise to another performance mode.
申请公布号 JP2014104282(A) 申请公布日期 2014.06.09
申请号 JP20120261472 申请日期 2012.11.29
申请人 KYORAKU SANGYO CO LTD 发明人 YASUDA YUKINAGA
分类号 A63F7/02 主分类号 A63F7/02
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