摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing the monotonousness of a game.SOLUTION: When either a high-probability game state and a non-time shortening game state, which occur at the momentum of a short winning game and which is hard to enter a specific area 12A capable of transferring to a high-probability game state, or a low-probability game state and a non-time shortening game state, which occur at the momentum of a small winning game and which is hard to discern as a short winning game, is shifted, a variation performance by a specific performance mode indicating those game states is made. When a game ball enters the specific area 12A during a small winning game executed in the specific performance mode enters the specific area 12A, the specific performance mode is continued, but otherwise to another performance mode. |