发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a highly interesting game machine capable of attracting player's attention when variably displaying non-ready-to-win identification information other than identification information for forming a ready-to-win state in the ready-to-win state.SOLUTION: In the ready-to-win state (Fig. 75(A)), a performance for increasing the number of patterns is executed in passage of patterns other than a ready-to-win pattern, such as a "5" pattern and a "6" pattern (Fig. 75(D), (E)).
申请公布号 JP2014104273(A) 申请公布日期 2014.06.09
申请号 JP20120261347 申请日期 2012.11.29
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;TAKEISHI TOSHIYUKI;ITO YUJI;KAWAHARA KEI;CHINNO YUKITERU;HATTORI AKIYUKI;UMEHARA KOJI;TAKAHASHI MITSUNORI;NOGUCHI NAOTERU;UMEZAWA ISAMU;URAKAWA SHOGO;TANIFUJI DAIZO
分类号 A63F7/02 主分类号 A63F7/02
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