发明名称 Game device, control method for a game device, and a non-transitory information storage medium
摘要 Provided is a game device which executes a game configured such that a position of a body part of a player is detected, including: a first determination unit for determining whether or not a reference position and a player position information acquired at a first determination time point, which is earlier than a reference time point, satisfy a first criterion; a second determination unit for determining whether or not the reference position and the player position information acquired at a second determination time point, which is later than the first determination time point, satisfy a second criterion; a first processing execution unit for performing processing relating to effects on the game based on a determination result from the first determination unit; and a second processing execution unit for performing processing relating to evaluation of the player based on a determination result from the second determination unit.
申请公布号 US8740704(B2) 申请公布日期 2014.06.03
申请号 US201313792983 申请日期 2013.03.11
申请人 Konami Digital Entertainment Co., Ltd. 发明人 Tarama Naoki;Yamamoto Naohiro
分类号 A63F9/24;A63F13/00;G06F17/00;G06F19/00 主分类号 A63F9/24
代理机构 代理人
主权项 1. A game device, which executes a game configured such that a position of a body part of a player at a given time point is determined, the game device comprising: an information acquiring unit that acquires information relating to a position of a body part of a player; a reference data acquiring unit that acquires reference data from a storage that stores the reference data, the reference data associating information relating to a reference time point with information relating to a reference position in which the body part is to be placed at the reference time point; a guide showing unit that displays the reference time point and the reference position based on the reference data; a first determination unit that determines whether the reference position and the position of the body part of the player acquired at a first determination time point, which is earlier than the reference time point, satisfy a first criterion relating to a first positional displacement between the position of the body part and the reference position; a second determination unit that determines whether the reference position and the position of the body part of the player acquired at a second determination time point, which is later than the first determination time point, satisfy a second criterion relating to a second positional displacement between the position of the body part and the reference position, the second positional displacement being smaller than the first positional displacement; a first processing execution unit that performs processing relating to effects on the game based on a determination result from the first determination unit; and a second processing execution unit that performs processing relating to evaluation of the player based on a determination result from the second determination unit.
地址 Tokyo JP