发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of allowing the specific symbols of respective reels to stop at display positions when a fixed time elapses after the start of rotation of the reels.SOLUTION: When a start lever 18 is operated, the number of spaces between the position of the symbol of "7" and the position of a middle stage of a reel window 8 at that point of time is acquired. Based on each one of the numbers of spaces, the number of constant-speed rotation steps for rotating a left reel 4L, a middle reel 4C, and a right reel 4R at a constant speed and the number of low-speed rotation steps for rotating the left reel 4L, the middle reel 4C, and the right reel 4R at a low speed lower than the constant speed are calculated in order to allow the symbol of "7" to stop at each position of the middle stage of a reel window 8 when a fixed time elapses after the start of the rotation of the left reel 4L, the middle reel 4C, and the right reel 4R. Then, the rotation of the left reel 4L, the middle reel 4C, and the right reel 4R is controlled based on the numbers of the constant-speed rotation steps and the numbers of the low-speed rotation steps.
申请公布号 JP2014083363(A) 申请公布日期 2014.05.12
申请号 JP20120236575 申请日期 2012.10.26
申请人 KPE INC 发明人 SUZUKI KUNIHARU
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
主权项
地址
您可能感兴趣的专利