发明名称 SYNCHRONIZATION METHOD AND SERVER DEVICE FOR ONLINE GAME
摘要 The present invention provides a synchronization method and a server device for an online game whereby it is possible for the processing load on each device during online communication to be reduced, and for a process to continue in an online environment, without the need for integrated information management. The present invention is a synchronization method for an online game by which it is possible for information relating to game processes to be transmitted and received between a first client terminal and a second client terminal through a server, wherein the method has: a reception step in which first information relating to a game process in the first client terminal is received from the first client terminal while connected online; an assessment step in which it is assessed whether the first information is information for selecting a game condition; and a transmission step in which, in the event that the first information is assessed to be information for selecting a game condition, the first information is saved to the server, as well as being transmitted from the first client terminal to the second client terminal.
申请公布号 WO2014054762(A1) 申请公布日期 2014.04.10
申请号 WO2013JP77005 申请日期 2013.10.03
申请人 GREE, INC 发明人 GOLD, ROBERT J.
分类号 A63F13/00;G06F13/00 主分类号 A63F13/00
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