发明名称 GAME MACHINE, CONTROL METHOD AND COMPUTER PROGRAM USED FOR THE SAME
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of requesting a prescribed play action of a player while inhibiting a display of a background from being obstructed.SOLUTION: A game machine discriminates an operation period included in a prescribed time range from the present time on a game toward a future on the basis of sequence data describing an operation period in which a proper operation should be executed, arranges an object image OI corresponding to each of the discriminated operation period and a reference position image RI corresponding to the present time along a virtual lane in chronological order, moves the object image OI toward the reference position image RI so that the object image OI can coincide with the reference position image RI at an operation time to be shown by the object image OI, and changes a direction of the object image OI in accordance with a movement of the object image OI by using a three-dimensional indicator whose size changes to a movement direction TD in accordance with the direction of the object image OI.
申请公布号 JP2014014464(A) 申请公布日期 2014.01.30
申请号 JP20120152991 申请日期 2012.07.06
申请人 KONAMI DIGITAL ENTERTAINMENT CO LTD 发明人 ASAMI YUICHI;HONDA HAYANA
分类号 A63F13/80;A63F13/45;A63F13/54;A63F13/55 主分类号 A63F13/80
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