发明名称 |
SOUND SPATIALIZATION AND ENVIRONMENT SIMULATION |
摘要 |
PROBLEM TO BE SOLVED: To provide a method and device for processing an audio sound source so as to generate a four-dimensionally spatialized sound.SOLUTION: A virtual sound source may be moved in a three-dimensional space along a route for a specific time period so as to achieve four-dimensional sound localization. A binaural hearing filter corresponding to a desired space point is applied to a sound waveform so as to generate a spatialized waveform such that a sound seems to be emitted from a selected space point instead of a pair of speakers when reproduced from the speakers. The binaural hearing filter corresponding to the space point is simulated by interpolating the nearest binaural hearing filter selected out of a plurality of predefined binaural hearing filters. The sound waveform may be subjected to digital processing in mutually overlapping data blocks using short-time Fourier transformation. A localized sound may be further processed with respect to a Doppler shift and space simulation. |
申请公布号 |
JP2013211906(A) |
申请公布日期 |
2013.10.10 |
申请号 |
JP20130115628 |
申请日期 |
2013.05.31 |
申请人 |
JERRY MAHABUB;STEPHAN M BERNSEE;GARY SMITH |
发明人 |
JERRY MAHABUB;STEPHAN M BERNSEE;GARY SMITH |
分类号 |
H04S5/02;H04S7/00 |
主分类号 |
H04S5/02 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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