摘要 |
A gaming system compatible with patron-controlled portable electronic devices, such as smart phones, is described. In particular, an electronic gaming machine (EGM) can be configured with a communication interface that allows portable electronic device carried by the patron to access a network, such as the Internet, with the portable electronic device via the EGM. To prevent patrons from monopolizing an EGM for the purposes of solely accessing the network with their portable electronic devices, the EGM can be configured with interface control logic that controls network access via the communication interface.
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