发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To allow a player to enjoy a game and prevent the player from being bored.SOLUTION: A game machine includes a variable presentation including a first movable Yakumono (accessory) presentation (e.g., variable presentation pattern TEp 5) and a variable presentation including a second movable Yakumono presentation (e.g., variable presentation pattern TEp 6). The first movable Yakumono presentation is a presentation that moves a movable Yakumono from a first position to a second position, and the second movable Yakumono presentation is a presentation that moves the movable Yakumono from the second position to the first position. When a special design is changed in a given variation mode (e.g., special design variation pattern THp 15), the game machine performs a variable presentation including a first movable Yakumono presentation or a variable presentation including a second movable Yakumono presentation in correspondence to the position (execution condition) of the movable Yakumono at that time.
申请公布号 JP2013165783(A) 申请公布日期 2013.08.29
申请号 JP20120029909 申请日期 2012.02.14
申请人 KYORAKU SANGYO KK 发明人 SUZUKI MASACHIKA
分类号 A63F7/02 主分类号 A63F7/02
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