发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To prevent entertainment of a game from being lowered in an overlapped period between failure notification and a specified performance.SOLUTION: When a Pachinko game machine detects that a hit ball supply saucer becomes full at a period t14 of a ninth round, the Pachinko game machine executes full-up notification. After that, when the Pachinko game machine continues the full-up notification even if a game is brought into a tenth round at which a promotion performance is defined to be executed, the Pachinko game machine stops an output of a sound and voice of the full-up notification in accordance with a start of the promotion performance. Then, when the promotion performance is ended, the Pachinko game machine restarts the output of the sound and voice of the full-up notification.
申请公布号 JP2013150913(A) 申请公布日期 2013.08.08
申请号 JP20130103518 申请日期 2013.05.15
申请人 KYORAKU SANGYO KK 发明人 YAMAZAKI AKIRA;KATO TAKAYUKI
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址