发明名称 METHOD FOR MODELLING A 3D SCENE AND CORRESPONDING DEVICE
摘要 The invention relates to a method for modelling a scene from a plurality of maps representative of depth, each map representative of depth being associated with a view of the said scene according to a particular viewpoint. To optimize the fidelity and precision of the scene modelling, the method comprises the following steps: generating, for each map representative of depth, a surface representative of the said depth map in world space; estimating a volume bounding all surfaces generated, the said bounding volume being discretised into a plurality of voxels; associating attributes representative of transparency with the said voxels of the bounding volume; and generating a resulting surface according to the attributes representative of transparency associated with the said voxels. The invention also relates to a device for processing the data representative of the corresponding depth.
申请公布号 US2013187918(A1) 申请公布日期 2013.07.25
申请号 US201213716062 申请日期 2012.12.14
申请人 THOMSON LICENSING;THOMSON LICENSING 发明人 ALJ YOUSSEF;BOISSON GUILLAUME;BORDES PHILIPPE;MORIN LUCE;PRESSIGOUT MURIEL
分类号 G06T15/08 主分类号 G06T15/08
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