发明名称 |
PACKING MULTIPLE SHADER PROGRAMS ONTO A GRAPHICS PROCESSOR |
摘要 |
This disclosure describes techniques for packing multiple shader programs of a common shader program type onto a graphics processing unit (GPU). The techniques may include, for example, causing a plurality of shader programs of a common shader program type to be loaded into an on-chip shader program instruction memory of a graphics processor such that each shader program in the plurality of shader programs resides in the on-chip shader program instruction memory at a common point in time. In addition, various techniques for evicting shader programs from an on-chip shader program instruction memory are described. |
申请公布号 |
WO2013101447(A1) |
申请公布日期 |
2013.07.04 |
申请号 |
WO2012US68791 |
申请日期 |
2012.12.10 |
申请人 |
QUALCOMM INCORPORATED |
发明人 |
FRASCATI, CHRISTOPHER, PAUL;SEETHARAMAIAH, AVINASH;BLANKENSHIP, JOSEPH |
分类号 |
G06F9/445 |
主分类号 |
G06F9/445 |
代理机构 |
|
代理人 |
|
主权项 |
|
地址 |
|