发明名称 Block linear memory ordering of texture data techniques
摘要 A method of organizing memory for storage of texture data, in accordance with one embodiment of the invention, includes accessing a size of a mipmap level of a texture map. A block dimension may be determined based on the size of the mipmap level. A memory space (e.g., computer-readable medium) may be logically divided into a plurality of whole number of blocks of variable dimension. The dimension of the blocks is measured in units of gobs and each gob is of a fixed dimension of bytes. A mipmap level of a texture map may be stored in the memory space. A texel coordinate of said mipmap level may be converted into a byte address of the memory space by determining a gob address of a gob in which the texel coordinate resides and determining a byte address within the particular gob.
申请公布号 US8456481(B2) 申请公布日期 2013.06.04
申请号 US201213422498 申请日期 2012.03.16
申请人 DONOVAN WALTER E.;KILGARIFF EMMETT M.;ABDALLA KARIM M.;MCCORMACK JOEL J.;NVIDIA CORPORATION 发明人 DONOVAN WALTER E.;KILGARIFF EMMETT M.;ABDALLA KARIM M.;MCCORMACK JOEL J.
分类号 G06F12/00 主分类号 G06F12/00
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