摘要 |
<P>PROBLEM TO BE SOLVED: To provide a game system and a game program, which variedly control movement of a player character by an intuitive and easy operation and effectively makes the player have a direct feeling of a game input. <P>SOLUTION: A movement vector of an object which appears in a virtual game world is determined in accordance with an operation of a direction instruction section which is provided in a housing. The movement vector is corrected in accordance with a change in an orientation of the housing from a reference orientation or acceleration generated in the housing. Then, movement of the object in the virtual game world is controlled based on the corrected movement vector. <P>COPYRIGHT: (C)2013,JPO&INPIT |