摘要 |
<P>PROBLEM TO BE SOLVED: To effectively execute each performance in a game machine which executes a start winning performance and a timer performance. <P>SOLUTION: The game machine executes the start winning performance following a prescribed start winning performance pattern on the basis of entering a start pocket of a game ball, decides a specified start winning performance pattern from a plurality of stored start winning performance patterns, and starts the execution of the timer performance following a prescribed timer performance pattern when a measurement time by a timer means reaches a preset prescribed start time. The game machine also limits the specified start winning performance pattern being an object to be decided when it is determined that the prescribed start time comes during the execution of the start winning performance based on the measurement time obtained by the timer means. <P>COPYRIGHT: (C)2013,JPO&INPIT |