发明名称 PACHINKO GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To suppress the storage amount of memory. <P>SOLUTION: When advance notice number of times 2 is selected by the selection of a variation start command, each of an advance notice pattern of step 1 and an advance notice pattern of step 2 is selected. The selection result of each of an advance notice pattern of step 1 and an advance notice pattern of step 2 is changed by performing "processing to change an advance notice pattern of step 1 to be the one where a point P1 corresponding to the selection result of an advance notice pattern of step 1 is smaller than latest point P1 by only one stage" or "processing to change an advance notice of step 2 to be the one where a point P2 corresponding to the selection result of an advance notice pattern of step 2 is smaller than latest point P2 by only one stage" till the total of the point P1 and the point P2 becomes equal to or less than a point P corresponding to the variation start command when the total of the point P1 and the point P2 exceeds the point P. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2013039442(A) 申请公布日期 2013.02.28
申请号 JP20120257386 申请日期 2012.11.26
申请人 OKUMURA YU-KI CO LTD 发明人 TAKEDA KAZUYASU
分类号 A63F7/02 主分类号 A63F7/02
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