发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine capable of enhancing entertainment after the operation of a condition device when performing control in which the operation of an accessory (Yakumono) continuous operation device is not linked with the operation of the condition device. <P>SOLUTION: A performance control part executes an analysis of a condition device command (S3201) and a reference of a mode flag (S3202) prior to the reception of a Yakumono continuous operation start command from a game control part, and examines whether a value of the mode falg is 3 (S3203). When the value of the mode flag is 3 (Yes at S3203), there is selected an operation standby performance pattern used in a performance prior to the reception of the Yakumono continuous device operation start command after receiving the condition device command (S3204). The operation standby performance command indicating the selected performance is set to RAM (S3205). In such a manner, an image such as, for example, [probability variable state!] is displayed at an image display part prior to the reception of the Yakumono continuous device operation start command. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2013039419(A) 申请公布日期 2013.02.28
申请号 JP20120235734 申请日期 2012.10.25
申请人 KYORAKU SANGYO KK 发明人 KAJI TAKANORI;KOBAYASHI MAKOTO;FURUYA KAZUMA;TAKEDA DAISUKE;YAMAZAKI AKIRA
分类号 A63F7/02 主分类号 A63F7/02
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