发明名称 System and method for multi-stream video compression
摘要 A computer-implemented system and method are described for online gaming. For example, a system according to one embodiment comprises: a video game server receiving user inputs related to an online video game and responsively executing program code of the video game to render a sequence of video images; a first stream encoder to compress the sequence of video images and generate a live video stream during a live gaming session with a user of a client device, the first stream encoder receiving channel feedback signals from the client device and responsively adapting compression of the sequence of video images based on the channel feedback signals, the first stream encoder continually transmitting the live video stream to the client device during the live gaming session with the user; a second stream encoder to compress the sequence of video images at a specified video quality and/or compression ratio unrelated to the channel feedback signal during the live gaming session with the user, thereby generating a High Quality (HQ) video stream, the HQ video stream having a relatively higher video quality and/or lower compression ratio than the live video stream; and a storage device for storing the HQ video stream for subsequent playback to the user of the client device and to other users upon request.
申请公布号 US8366552(B2) 申请公布日期 2013.02.05
申请号 US20090538041 申请日期 2009.08.07
申请人 OL2, INC.;PERLMAN STEPHEN G.;VAN DER LAAN ROGER;COTTER TIMOTHY;FURMAN SCOTT;MCCOOL ROBERT;BUCKLEY IAN 发明人 PERLMAN STEPHEN G.;VAN DER LAAN ROGER;COTTER TIMOTHY;FURMAN SCOTT;MCCOOL ROBERT;BUCKLEY IAN
分类号 A63F9/24 主分类号 A63F9/24
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