发明名称 Minimizing bandwidth costs for online games
摘要 Minimizing bandwidth cost for a participant in an online game, the method including: querying the game participant to determine a network service charge model; selecting a role for the game participant based on the determined network service charge model and a position of the participant in a network topology; and positioning the game participant into the selected role within the network topology of the online game.
申请公布号 US8369243(B2) 申请公布日期 2013.02.05
申请号 US20090431236 申请日期 2009.04.28
申请人 SONY COMPUTER ENTERTAINMENT AMERICA INC.;MIYAKI KEN 发明人 MIYAKI KEN
分类号 H04L12/28 主分类号 H04L12/28
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