发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine that appropriately manages a ball dispensing rate in a predetermined period, while drawing the interest of a player to a game state other than a bonus game state. <P>SOLUTION: When a player does not win an ART in a first state (non-ART), the game machine executes no notification for completing MB, and even when the MB starts, displays a regular screen. When the player wins the ART in the first state, the game machine executes notification for completing the MB, and when the MB starts, displays a lottery screen with increased ART-games during the MB. When predetermined conditions are satisfied in a second state (there are the number of ART games during ART), the game machine executes notification for completing the MB, displays a second lottery screen with increased ART-games during the MB, or in a third state (when the second state is finished), executes notification for completing the MB and displays an ART return lottery screen during the MB. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2013009760(A) 申请公布日期 2013.01.17
申请号 JP20110143407 申请日期 2011.06.28
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 TOMOTO DAIJIRO;OSERA HIROAKI;TAKANO SEI;SHIMADA TERUYOSHI;YAMADA MASAHIRO
分类号 A63F5/04 主分类号 A63F5/04
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