发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine which does not require a program modification even when a game process related to a new game period is added and so on and whose data capacity is controlled at the minimum. <P>SOLUTION: This relates to a game machine for which more than one type of game period regulating a continuous period depending on the number of pattern variations, etc. is set and which is structured to execute each predetermined game period completion process basing on the completion of the game period. A data group comprising designated data corresponding to the number of upper limits and set data related to a game period completion process is stored in advance for each game period in a data table. A processes for each game period (S3-S7) are repeated for each game period is executed for each pattern variation. The processes for each game period (S3-S7) are structured to execute the game period completion process basing on the set data basing on the condition that the number of the pattern variations after the start of a game period reaches the number of upper limits corresponding to the designated data of the corresponding data group. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2013005917(A) 申请公布日期 2013.01.10
申请号 JP20110140263 申请日期 2011.06.24
申请人 FUJISHOJI CO LTD 发明人 ARAKAWA TAKESHI
分类号 A63F7/02 主分类号 A63F7/02
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