摘要 |
<P>PROBLEM TO BE SOLVED: To provide a Pachinko game machine by which the amusement of a game can be further improved compared to a conventional game machine configured so that it is shifted to a specific game state advantageous to a player based on identification information which has been a trigger to be shifted to a special game after ending the special game while there are already a number of conventional game machines having such configurations. <P>SOLUTION: The Pachinko game machine is configured so that a game state to be switched is determined based on a variable display mode of the identification information which has become an execution trigger of the special game when it is switched from a certain game state to another state. <P>COPYRIGHT: (C)2013,JPO&INPIT |