发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine, which can improve game features while allowing player's consciousness for overflowed balls to turn for the better and can increase an operating ratio of the game machine. <P>SOLUTION: The game machine includes: an inducement member that can vary the state between an inducement state for inducement of the game balls flowing down a game region to a special starting region and a non-inducement state without the inducement; an auxiliary game executing means that executes an auxiliary game for varying the state of the inducement member from the non-inducement state to the inducement state on the basis of winning of game balls into an auxiliary starting region; a counting means for counting, as overflowed balls, the game balls winning for the special starting region, with starting memory reaching an upper limit value; a condition formation determining means for determining whether or not the counting amount of the overflowed balls forms prescribed conditions; and an execution state varying means for varying the execution state of the auxiliary game on the basis of the formation of the prescribed conditions. The execution state varying means varies, during a prescribed period, the execution state of the auxiliary game to an execution state more advantageous for a player than the nearest execution state. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2013000162(A) 申请公布日期 2013.01.07
申请号 JP20110131106 申请日期 2011.06.13
申请人 SOPHIA CO LTD 发明人 OTSUKA KEIKO
分类号 A63F7/02 主分类号 A63F7/02
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