摘要 |
In performing stereoscopic view, a shift information memory (21) stores, as a number of pixel lengths, an offset indicating how far in a right direction or a left direction to move coordinates of pixels to realize stereoscopic view. When realizing stereoscopic view, a plane shift engine (20) moves the coordinates of image data in a graphics plane in the right direction or the left direction by the number of pixel lengths indicated by the offset. When a scale of video data targeted for stereoscopic view is changed by a basic graphics plane (15), a shift distance of pixel coordinates by the plane shift engine (20) is based on a number of pixel lengths obtained by multiplying the offset by a changed scaling factor in the horizontal direction. |