发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To increase the fun of a game machine that executes a notice performance through reserve display. <P>SOLUTION: A continuous performance is executed on the basis of a continuous performance pattern RP1 for changing a color of reserved memory display to be determined to red when the total number of reserved memories is 4, a continuous performance pattern RP2 for changing the color of reserved memory display to be determined to red when the total number of reserved memories is 3, a continuous performance pattern RP3 for changing the color of reserved memory display to be determined to red when the total number of reserved memories is 2, and a continuous performance pattern RP4 for changing the color of reserved memory display to be determined to red when the total number of reserved memories is 1. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2012236050(A) 申请公布日期 2012.12.06
申请号 JP20120168594 申请日期 2012.07.30
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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