发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine preventing formation of a long blank in opening of an electric tulip during a special period when a probability variable big win with electric support is looped and an attacker and the electric tulip are sequentially opened. <P>SOLUTION: The probability variable big win with the electric support is looped till a limit. During the loop, a regular symbol game produces a win substantially 100%, a regular variable winning device 5 is opened, and a game ball enters an operation-start winning hole 52. Thereby, a special symbol game is started, a win is produced at a probability of substantially 100%, and a big win state where a special variable winning device is opened is produced. There is a possibility that the regular symbol game that is started when finishing the win state may be started during a big win state where the game has no electric support. Therefore, the regular symbol game that is started when finishing the win state is configured that a variation pattern of a short variable display time is selected. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2012192010(A) 申请公布日期 2012.10.11
申请号 JP20110057430 申请日期 2011.03.16
申请人 HEIWA CORP 发明人 HOSHINO HIDEAKI
分类号 A63F7/02 主分类号 A63F7/02
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