摘要 |
Systems and methods are provided for providing translation of metagame data to enable game experiences that work well across different client devices while still being appropriate for different characteristics of various incompatible devices. In an exemplary embodiment, metagame state can include data related to information such as a player's profile information, assets, progress, achievements, level reached, friends network, games purchased, devices used, etc. Embodiments of such systems and methods can help reduce a game publisher's time and money spent on product development intended to anticipate, accommodate and implement different characteristics of various incompatible devices.
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