摘要 |
<P>PROBLEM TO BE SOLVED: To provide a trellis-based view synthesis method that overcomes quality issues in depth images and can reduce artifacts in rendered images. <P>SOLUTION: An image for a virtual view of a scene is generated based on a set of texture images and a corresponding set of depth images acquired from the scene. A set of candidate depth values associated with each pixel of a selected image is determined. For each candidate depth value, a cost that estimates a synthesis quality of the virtual image is determined. The candidate depth value with a least cost is selected to produce an optimal depth value for the pixel. Then, the virtual image is synthesized based on the optimal depth value of each pixel and the texture images. <P>COPYRIGHT: (C)2012,JPO&INPIT |