摘要 |
<P>PROBLEM TO BE SOLVED: To provide a Pachinko game machine which prevents a player from easily getting bored even when encountering a ready-to-win state performance repeatedly, and suppresses decrease in interest in a game. <P>SOLUTION: A performance control board 4140 causes a decorative symbol display device 1400 to execute a direction suggesting performance as a performance to suggest that a game ball P should be hit to a specific game area. In the meantime, a game control board 4100 causes opening/closing operations of a movable piece 2337 arranged in the specific game area to be executed, and executes the control of a paying out operation by a paying out control board 1186 according to the number of game balls P received by a start port 2002. <P>COPYRIGHT: (C)2012,JPO&INPIT |