摘要 |
<P>PROBLEM TO BE SOLVED: To suppress that disadvantage occurs in a player when game media based on valuable value information are dispensed without being intended by the player. <P>SOLUTION: When the player depresses a replay button 18 during dispensing of the game media according as the player has depressed a lending button 17 in a state that the player puts in money and has performed a lending operation, replay media are dispensed with the lending operation as a replay operation, and money amount information stored in a storage part 25 is returned to a state before the lending button 17 is depressed. Even when the player has erroneously depressed the lending button 17 though the player primarily has to depress the replay button 18, the player depresses the replay button 18 by becoming aware of the error, so that the game media can be dispensed with the lending operation as the replay operation. <P>COPYRIGHT: (C)2012,JPO&INPIT |