发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To prevent winning balls as many as/more than an assumed number of winning balls from being intentionally aimed at by continuously bringing about a specific game state by a player's technical intervention. <P>SOLUTION: When a game medium passes through a starting area, it is determined whether a specific game state is brought about, on the basis of an extracted numeric data value, and a specific performance is executed before a variable display of identification information serving as a determination object is started, on the basis of the determination that the specific game state is brought about. In addition, when control is performed to an advantageous game state, a specific display result is derived and displayed on a first variable display section, and the execution of the specific performance to determine whether the specific game state is brought about is restricted. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012139559(A) 申请公布日期 2012.07.26
申请号 JP20120100756 申请日期 2012.04.26
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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