发明名称 Early Z testing for multiple render targets
摘要 The current invention involves new systems and methods for computing per-sample post-z test coverage when the memory is organized in multiple partitions that may not match the number of shaders. Shaded pixels output by the shaders can be processed by one of several z raster operations units. The shading processing capability can be configured independent of the number of memory partitions and number of z raster operations units. The current invention also involves new systems and method for using different z test modes with multiple render targets with a single or multiple memory partitions. Rendering performance may be improved by using an early z testing mode is used to eliminate non-visible samples prior to shading.
申请公布号 US8228328(B1) 申请公布日期 2012.07.24
申请号 US20070934046 申请日期 2007.11.01
申请人 FRENCH MARK J.;KESLIN PHILLIP;MOLNAR STEVEN E;WEITKEMPER ADAM CLARK;NVIDIA CORPORATION 发明人 FRENCH MARK J.;KESLIN PHILLIP;MOLNAR STEVEN E;WEITKEMPER ADAM CLARK
分类号 G06T15/40;G09G5/36;G09G5/37 主分类号 G06T15/40
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