摘要 |
<P>PROBLEM TO BE SOLVED: To allow a player to play with his/her owned balls without being imposed burden even if it is a game machine with the ball lending rate different from that for the number of owned balls associated with a card. <P>SOLUTION: A game medium management system is configured as follows. A management device memorizes the number of deposited balls, which indicates the number of game medium owned by a member, in an associated manner with a member identifier for each lending rate for game medium. When the management device receives a predetermined instruction for transition, it changes the number of owned balls, which indicates the number of game medium won by a player, to the number of deposited balls according to the lending rate for the number of owned balls. Each game machine acquires the number of deposited balls based on a member identifier associated with a recording medium, and pays out game medium based on the number of deposited balls obtained from the memorized number of deposited balls. <P>COPYRIGHT: (C)2012,JPO&INPIT |