发明名称 PROCESSING METHOD AND DEVICE AFTER PLAY TIME-POINT JUMP IN STREAMING MEDIA
摘要 <p>A processing method and device after a play time-point jump in streaming media are provided in the present invention. The method includes: obtaining the play status and the network conditions (11); according to the play status and the network conditions, determining the start code rate of the video slice after a play time-point jump, wherein the start code rate includes the code rate of the currently played video slice (12). The present invention can improve the viewing experience of users, and ensure the fast play and the continuity of image quality.</p>
申请公布号 WO2011150657(A1) 申请公布日期 2011.12.08
申请号 WO2010CN80659 申请日期 2010.12.31
申请人 HUAWEI TECHNOLOGIES CO., LTD.;DAI, JINLIANG;FENG, JIANGPING;LI, LINGLING 发明人 DAI, JINLIANG;FENG, JIANGPING;LI, LINGLING
分类号 H04L29/06 主分类号 H04L29/06
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