PROCESSING METHOD AND DEVICE AFTER PLAY TIME-POINT JUMP IN STREAMING MEDIA
摘要
<p>A processing method and device after a play time-point jump in streaming media are provided in the present invention. The method includes: obtaining the play status and the network conditions (11); according to the play status and the network conditions, determining the start code rate of the video slice after a play time-point jump, wherein the start code rate includes the code rate of the currently played video slice (12). The present invention can improve the viewing experience of users, and ensure the fast play and the continuity of image quality.</p>