发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine that makes a player recognize the state of a play utilizing an established display period. <P>SOLUTION: An established display period which is an minimum period for which a stop display control means is caused to maintain the stop display of identification information is set to a period corresponding to the state of a play. Therefore, the state of the play can be recognized by an established display period for the stop display of identification information. For example, the game machine is so configured that the established display period is set to a period corresponding to the number of held dynamic displays held by a holding means when the stop display of identification information to be set is carried out. As a result, it is possible to make a player intuitively recognize the number of held dynamic displays by the established display period for the stop display of identification information. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2011229680(A) 申请公布日期 2011.11.17
申请号 JP20100102709 申请日期 2010.04.27
申请人 SANYO PRODUCT CO LTD 发明人 KANO TATSUYOSHI
分类号 A63F7/02 主分类号 A63F7/02
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