摘要 |
A method and system for providing an interactive and player contributed network game having real life emulations where a number of players are in operable communication with a system network via player terminals through internet or mobile phone. The actual players are able to contribute and improve the game by providing databases having a number of classes, objects, methods, attributes and/or actions selectable by a player in accordance with his envisaged role in the game, enabling a player to create and introduce a class, an object, a method and/or an attribute that is different from the initial form of the databases, assessing and storing the newly introduced aspects into the databases, and allowing access for other players into this new input of the player, and adapting the system action simulator to produce subsequent system actions having effect on other players based on the new aspects made by the player.
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