发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of improving interest in a game by increasing player's expectations for a big prize winning in notice reporting related to holding storage. SOLUTION: A performance control board executes the control of performing reporting in such a first reporting form that a player can easily recognize that shifting to "a high probability state" is to be performed after a special game related to a "high probability long winning with time shortening" is ended, and executes the control of performing reporting in such a second reporting form that it is difficult for the player to recognize to which of "a low probability state" and "a high probability state" the game state is to be shifted when it is determined that a winning random number related to "the high probability long winning with time shortening" is not included in the holding storage after "a small prize winning game" is ended. Meanwhile, when it is determined that the winning random number related to "the high probability long winning with time shortening" is included in the holding storage, the control of performing reporting in the same reporting form as the first reporting form at least is executed (step S370-5 or step S370-14). COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011139751(A) 申请公布日期 2011.07.21
申请号 JP20100001118 申请日期 2010.01.06
申请人 KYORAKU SANGYO KK 发明人 SATOU AKIYOSHI
分类号 A63F7/02 主分类号 A63F7/02
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