发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To keep expectation feelings over a long period of time, and to increase excitement and enjoyment of a game by a step-up notice performance, in a game machine capable of executing two or more kinds of step-up notice performances. SOLUTION: The game machine has two kinds of step-up notices, and each step-up notice can execute the performance of a step before ready-to-win state establishment and after the ready-to-win state establishment. The step which can be executed after the ready-to-win state establishment is a fifth step only in the first step-up notice, and the step which can be executed after the ready-to-win state establishment is fourth and fifth steps in the second step-up notice. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011136053(A) 申请公布日期 2011.07.14
申请号 JP20090298338 申请日期 2009.12.28
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;HARADA HIROSHI;ITOI TAKAYOSHI;KONO TETSUYA
分类号 A63F7/02 主分类号 A63F7/02
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