发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of removing the monotony of a game and also sustaining the eagerness of players to the game. SOLUTION: A number-of-jackpot-win counting means counts the execution number of jackpot games triggered by the winning of a jackpot with time-shortening in a non-time-shortening state. When the number of jackpot games counted by the number-of-jackpot-win counting means reaches a predetermined number, a limiter is actuated by a limiter actuation means. When a player wins the jackpot in a limiter non-actuated state, a game state setting means sets the winning easiness in a operation-start hole to the non-time-shortening state, and when a player wins the jackpot in the limiter actuated state, it sets the winning easiness in the operation-start hole to the time-shortening state. When the limiter is actuated, a special-prize-determination-result-notification-time-alteration-means, which alters the time required for notifying the determined result of a special prize, makes the time required for notifying of the result of the special prize determination longer than that when the limiter is non-actuated. On condition that the limiter is actuated, as the number of pieces of game mediation information increases on the basis of the number of pieces of game mediation information stored in a game mediation information storage means, a retention promoting performance control means executes a retention promoting performance where its content develops, on a performance device. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011120733(A) 申请公布日期 2011.06.23
申请号 JP20090280775 申请日期 2009.12.10
申请人 KYORAKU SANGYO KK 发明人 MOMOSE TOMOYA;KAKO TAKAYUKI
分类号 A63F7/02 主分类号 A63F7/02
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