发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can alleviate the burden of electric power on a game parlor by suppressing power consumption spent on control processing even when a game may have increased power consumption. SOLUTION: When a time shortening game state or a long winning game is started or terminated, a main CPU outputs a game area command including information to that effect to a sub CPU. The sub CPU which received the game area command confirms whether a time shortening game or a long winning game is performed or not. When the time shortening game or the long winning game is performed, the cycle in which timer interruption processing of a performance control board is executed is changed from 2 ms to 4 ms. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011101705(A) 申请公布日期 2011.05.26
申请号 JP20090257311 申请日期 2009.11.10
申请人 KYORAKU SANGYO KK 发明人 MATSUI MASAKAZU;ITO HIROMI;KAWAKAMI KOTA;MARUKO SHOHEI;TSUCHIDA YUJI;OSHIMA TAKASHI;HASHIZUME ATSUTA;AMANO TAKAYUKI;TAKEUCHI HIROSHI;ITO HIROYASU;TATEYAMA TADAHIDE
分类号 A63F7/02 主分类号 A63F7/02
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