发明名称 SLOT MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a slot machine improving a player's expectation even in a case where a possibility of the game state transferring to a disadvantageous state for a player is notified and its display result is derived. SOLUTION: When winning a replay 2 or 3 in RT0 or 1, this slot machine transfers the game state to RT2 which is more disadvantageous for the player than RT0 or 1, on the other hand, when winning the replay 2 or 3 in RT2, non-transfers to the disadvantageous game state for the player, but controls it into RT0, 1 or 2 to execute a regular performance, thus making it hard for the player to recognize RT0, 1 or 2. When winning a replay GR2 in RT0 or 1, this slot machine executes a stop sequence navigation or a chance navigation to notify of probability of winning the replay 2 or 3, however, in RT2, only when simultaneously winning the replay GR2 or 3 and a special winning combination, executes the chance navigation or a pseudo stop sequence navigation in a similar mode to that of the stop sequence navigation to notify of probability of winning the replay 2 or 3. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011055953(A) 申请公布日期 2011.03.24
申请号 JP20090207268 申请日期 2009.09.08
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;NAKANISHI MASAYUKI
分类号 A63F5/04 主分类号 A63F5/04
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