发明名称 PACHINKO MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a Pachinko machine for making a game capture procedure for acquiring a big winning game be influenced by a change in the held number of random numbers to be used for electronic lottery. SOLUTION: A first game area part 40 in a game area 31 includes: a special symbol start port 41; and a big winning port device 42. A second game area part 50 includes: a mobile start port device 51 to be selectively controlled into one of a small opening state or a large opening state; a normal symbol start port 52 for making the entry of the game ball generate an opportunity to change the mobile start port device 51 into the large opening state; and a mobile winning device 53 having a reception port 53e to be opened by opening of a wing 53f with the winning of the game ball in the mobile start port device 51 as a trigger so as to guide the game ball to a V winning port 53b or losing ports 53c, 53d. When the held random numbers for a special symbol and the held random numbers for a normal symbol become four being the upper limit number, the opening pattern of the mobile start port device 51 is changed from a one-opening pattern for 0.2 seconds into a three-opening pattern for 1.6 seconds. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011036587(A) 申请公布日期 2011.02.24
申请号 JP20090189056 申请日期 2009.08.18
申请人 OLYMPIA:KK 发明人 FUJII YOSHITAKA
分类号 A63F7/02 主分类号 A63F7/02
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