发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine that can successfully detect and restrain a fraudulent act using a magnet or the like.SOLUTION: By arranging a reed switch (third magnetic sensor 95c) so that the axis of a reed switch intersects with the face of a game board, either one of the first reed 952 or the second reed 953 of the reed switch is magnetized for the contact part to contact prior to the other when the magnet or the like is put close to the game machine. Then, the magnetic error occurrence is informed based on the detection of the reed switch.
申请公布号 JP2011011072(A) 申请公布日期 2011.01.20
申请号 JP20100206543 申请日期 2010.09.15
申请人 SANKYO CO LTD 发明人 NAKAJIMA KAZUTOSHI
分类号 A63F7/02 主分类号 A63F7/02
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