发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine that can implement notification regarding prize-winning probability fluctuation of a replay role without increasing control loads and manufacturing cost. SOLUTION: A Pachislo game machine (1) goes into an RT3 game condition where the replay prize-winning probability is the highest when a red 7 replay or a Don replay can win in an RT2 game condition. Here, in a left reel (3L), the stop start position for the red 7 replay to win a prize differs from the stop start position for the Don replay to win a prize and the area of the stop start position for the Don replay to win a prize is broader. Then, the Pachislo game machine (1) controls the stop position of the center reel (3C), under the condition of the center reel (3C) operated to stop at the stop start position "0" when the red 7 replay is winning inside, to differ from the stop position when the red 7 replay and Don replay are winning inside. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010057733(A) 申请公布日期 2010.03.18
申请号 JP20080227113 申请日期 2008.09.04
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 TERUI YOICHI;FUJITA AKIO;NISHIOKA TOYOFUMI;IWATA KAZUYUKI
分类号 A63F5/04 主分类号 A63F5/04
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